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#ifndef DBAUI_TABLEWINDOWTITLE_HXX
#define DBAUI_TABLEWINDOWTITLE_HXX

#ifndef _SV_FIXED_HXX 
#include <vcl/fixed.hxx>
#endif

namespace dbaui
{
	class OTableWindow;
	class OTableWindowTitle : public FixedText
	{
		OTableWindow* m_pTabWin;

	protected:
		virtual void Command(const CommandEvent& rEvt);
		//	virtual void Paint( const Rectangle& rRect );
		virtual void MouseButtonDown( const MouseEvent& rEvt );
		virtual void KeyInput( const KeyEvent& rEvt );
		virtual void DataChanged( const DataChangedEvent& rDCEvt );

	public:
		OTableWindowTitle( OTableWindow* pParent );
		virtual ~OTableWindowTitle();
		virtual void LoseFocus();
		virtual void GetFocus();
		virtual void RequestHelp( const HelpEvent& rHEvt );
		// window override
		virtual void StateChanged( StateChangedType nStateChange );
	};
}
#endif // DBAUI_TABLEWINDOWTITLE_HXX

